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There are 21 articles

12 April 2008

How to build and grow a Hispanic Social Network, the case of www.Hispanito.com

How to build and grow a Hispanic Social Network, the case of www.Hispanito.comSocial Networks matter The recent acquisition of Bebo.com by AOL confirms the trend that Social Networks matter. Internet users love to explore Social Networks more than any other website. They are ready to reflect their views, ideas and even personal life on it. The user’s commitment to the Social Network brand is huge and they record an a...

26 November 2007

4.5 million young Brits’ futures could be compromised by their electronic footprint

4.5 million young Brits’ futures could be compromised by their electronic footprintSurvey reveals extent of online content that could damage the prospects of young people and leave many more vulnerable to identity fraud.  As many as four and a half million* young people (71%) would not want a college, university or potential employer to conduct an internet search on them unless they could first remove content from social ...

12 November 2007

Social Media Marketing: 12 Essential Tips for Success

Social Media Marketing: 12 Essential Tips for SuccessMotiveLab social marketing whitepaper; Social Media Marketing- 12 Essential Tips for Success - Sales & Marketing - BizReportTo view the whitepaper visit The BizReoprt website

06 November 2007

Social Networking Across Europe

Social Networking Across EuropeLocalized site launches by MySpace.com and Bebo are aiming to drive European adoption of social networking sites, and the corresponding trend toward user personalization will increasingly lead to deconstruction of existing providers' applications and content.Read the executive summary at Jupiter Research

15 July 2007

User Generated Content: will web 2.0 pay its way

User Generated Content: will web 2.0 pay its wayThis article talks about how user generated content is reshaping the media landscape. It analyzes how content ownership and distribution is changing and how everyday people are now the ones who determine what is created and consumed not marketers and publishers. The User Generated Content answers certain questions such as -How much will be spen...

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